Outriders — Breaking Game Journalism

Outriders, People Can Fly

I have been watching coverage of the new video game from People Can Fly, Outriders, since its release on April 1st. After yet another disastrous launch due to “always connected” server requirements, once people were able to sink dozens of hours into the game, it seemed like players could not articulate when it came to their response besides a feeling. “Outriders is a hard to define game,” reads the title of one such Gamespot